Some job posting sites, notably UNM's CS job site,
seem reluctant to include employer contact information.
For more information about the OpenGL Software Engineer position,
feel free to contact Aaron Birenboim
at this e-mail address: ,
or use the
Tau general mailbox.
Mr. Birenboim's e-mail address is an un-linked image.
Please type this address into your mail client manually.
For more information about Tau Technologies,
go to the main site.
Tau is a small DoD contractor specializing in
engineering and scientific research services related to the fields of
laser optics and scientific computing.
DESCRIPTION
OpenGL Developer
Location
Albuquerque, NM
Part-time temporary or Internship.
Able to work 2-3 person-months (about 350-400 hours)
by winter, 2007.
Develop Open Scene Graph based OpenGL application
to aid in visualization of the analysis of test data.
Fusion of test data from many sources, including 3D models,
radar and video.
QUALIFICATIONS
Development experience in C++ and/or Java required.
Experience working with OpenSceneGraph and/or OpenGL desired.
Desire to develop expertese in 3D graphics DEFINITELY required.
Demonstrated ability developing applications in C++.
Familiarity with applied math, such as vector calculus or linear algebra required.
Degree NOT required.
Contact:
Aaron Birenboim
Tau Technologies
1601 Randolph Rd. SE
Suite 110S
Albuquerque,NM, 87106
Voice: 505 244-1222
Fax: 505 244-1224
Last modified: Wed Jul 19 07:45:45 MDT 2006